Let’s Paint
This paint application will fill the closed boundary with the specified color.
First, Create image with the well defined boundary value.
In my application, I created images with boundary/border with black pixel value ie [R,G,B]=[0,0,0] and the rest of the area with white [R,G,B]=[255,255,255].
How to use the application:
1. Select one image file from the pop up menu.
2. Select a color and click the image portion to fill the clicked area.
3. If you need to fill the image portion with another color then click another color button
4. Click undo button to come back to the previous point.
5. Click save button to save the file.
This application is based on floodfill algorithm and the same application can be done using bwlabel concept. Check: http://angeljohnsy.blogspot.com/2011/06/paint-application-using-bwlabel-concept.html
Code explanation:
First create a figure with color buttons, axis and the pop-up menu for selecting the image.
I am showing only .png(Portable Network Graphics) files in the pop-up menu.
directory=dir('*.png');
When the user selects the image file then the function ‘displayfile’ is called.
function paintappscz=get(0,'ScreenSize');figure('Position',[round(scz(1,3)/4) round(scz(1,4)/8) 700 500],'MenuBar','None','NumberTitle','off','Name','Paint Application','Resize','off');inputs=['RED ';'GREEN ';'BLUE ';'YELLOW';'BLACK ';'WHITE ';'ORANGE';'PURPLE';'BROWN ';'PINK ';'GRAY ';'LGREEN';'Save ';'undo '];global top targetcolor replacecolor x y A color undocolor originalcolor point filename;top=1;targetcolor=[255 255 255];xaxis=500;yaxis=400;for k=1:size(inputs,1)uicontrol('Style','pushbutton','position',[xaxis yaxis 80 30],'String',inputs(k,:),'Callback',@paintme);xaxis=xaxis+90;if(mod(k,2)==0)yaxis=yaxis-50;xaxis=500;endendax=axes('Position',[0 0 .7 1],'xtick',[],'ytick',[]);directory=dir('*.png');files={directory.name}';uicontrol('Style','popupmenu','position',[500 450 160 30],'Value',1,'String',files,'Callback',@displayfile);
The file is obtained from the string array ‘files’ and the image is displayed.
function displayfile(obj,~)ptr=get(obj,'value');filename=char(files(ptr));A=imread(filename);image(A);end
When the user clicks the color button the function ‘paintme’ is called.
Here, targetcolor is the color value at the point where the user clicks.
The replacecolor is the color the user selects from the colors displayed.
Based on the color selected the color value to be filled in the area is stored in ‘replacecolor’. If the user selects the undo button the color to be replaced will the replacecolor and the target color will be filled at the place.
function paintme(object,~)
color=get(object,'String');
if(~isempty(A))
switch(color(1,:))
case 'RED '
while(strcmp(color,'RED ')==1)
replacecolor=[254 1 1];
getpoints;
end
case 'GREEN '
while(strcmp(color,'GREEN ')==1)
replacecolor=[1 60 21];
getpoints;
end
case 'BLUE '
while(strcmp(color,'BLUE ')==1)
replacecolor=[20 120 120];
%replacecolor=[1 1 254];
getpoints;
end
case 'YELLOW'
while(strcmp(color,'YELLOW')==1)
replacecolor=[240 240 1];
getpoints;
end
case 'BLACK '
while(strcmp(color,'BLACK ')==1)
replacecolor=[1 1 1];
getpoints;
end
case 'WHITE '
while(strcmp(color,'WHITE ')==1)
replacecolor=[254 254 254];
getpoints;
end
case 'ORANGE'
while(strcmp(color,'ORANGE ')==1)
replacecolor=[250 90 1];
getpoints;
end
case 'PURPLE'
while(strcmp(color,'PURPLE')==1)
replacecolor=[90 20 60];
getpoints;
end
case 'BROWN '
replacecolor=[90 20 10];
while(strcmp(color,'BROWN ')==1)
getpoints;
end
case 'PINK '
while(strcmp(color,'PINK ')==1)
replacecolor=[220 90 90];
getpoints;
end
case 'LGREEN'
while(strcmp(color,'LGREEN')==1)
replacecolor=[20 240 10];
getpoints;
end
case 'GRAY '
while(strcmp(color,'GRAY ')==1)
replacecolor=[20 20 20];
getpoints;
end
case 'undo '
floodfill(point(1),point(2),undocolor,originalcolor);
case 'Save '
fname=strcat('my',filename);
msg=strcat('File name:',fname);
msgbox(msg,'FILE SAVED');
end
end
end
The user should click on the image to fill with the replace color.
The ‘waitforbuttonpress’ function is used to get the user input graphically by a mouse click.
When user clicks a particular point, the x and y co-ordinate value is obtained using ‘get(ax,'CurrentPoint')’.
function getpointstrywaitforbuttonpress;f=get(ax,'CurrentPoint');x=round(f(1,2));y=round(f(1,1));% check whether x and y is less than the size of the imagetargetcolor(1)=A(x,y,1);targetcolor(2)=A(x,y,2);targetcolor(3)=A(x,y,3);point(1)=x;point(2)=y;undocolor=replacecolor;originalcolor=targetcolor;floodfill(x,y,targetcolor,replacecolor);color='null';catchcolor='null';endend
Floodfill or bucketfill algorithm is used to fill the image portion.
function floodfill(x,y,targetcolor,replacecolor)top=1;queue=zeros(1);if((A(x,y,1)==targetcolor(1))&&(A(x,y,2)==targetcolor(2))&&(A(x,y,3)==targetcolor(3)))queue(top,1)=x;queue(top,2)=y;top=top+1;i=1;while(i~=top)l= queue(i,1);m=queue(i,2);if((A(l,m,1)==targetcolor(1))&&(A(l,m,2)==targetcolor(2))&&(A(l,m,3)==targetcolor(3)))w=m;e=m;wnode=1;enode=1;while((A(l,w,1)==targetcolor(1))&&(A(l,w,2)==targetcolor(2))&&(A(l,w,3)==targetcolor(3)))wnode=wnode+1;w=w-1;endwhile((A(l,e,1)==targetcolor(1))&&(A(l,e,2)==targetcolor(2))&&(A(l,e,3)==targetcolor(3)))enode=enode+1;e=e+1;endw=m+1;e=m-1;for j=1:wnode-1A(l,w-j,1)=replacecolor(1);A(l,w-j,2)=replacecolor(2);A(l,w-j,3)=replacecolor(3);endfor j=1:enode-1A(l,e+j,1)=replacecolor(1);A(l,e+j,2)=replacecolor(2);A(l,e+j,3)=replacecolor(3);endsnode=m-wnode+2;for j=snode:(snode+enode+wnode-4)if((A(l+1,j,1)==targetcolor(1))&&(A(l+1,j,2)==targetcolor(2))&&(A(l+1,j,3)==targetcolor(3)))queue(top,1)=l+1;queue(top,2)=j;top=top+1;endif((A(l-1,j,1)==targetcolor(1))&&(A(l-1,j,2)==targetcolor(2))&&(A(l-1,j,3)==targetcolor(3)))queue(top,1)=l-1;queue(top,2)=j;top=top+1;endendendi=i+1;endendimage(A);endend
SEE ALSO: Paint application using bwlabel concept
References:
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